Shivam Sinha
Creative Coder,
& Thinker.

Currently a Designer
at Work&Co

Fluently App,
Interaction, 2018

Fluently is an App that is designed to help users learn words while reading articles they care about. The idea for this app was inspired by traditional SAT reading prep books which inherently had problems that took away from the learning experience. This app was designed to tackle this problem while making content more relevant and the word review more fun.

Onboarding —

The onboarding process takes the user through a simple setup process from creating an account and choosing their (article) interests. It then customizes their article feed and brings them to the main screen.

Home Screen Interaction —

The main interface of the app keeps gestures in mind, and instead of making the UX a more static 'tapping' experience, the gesture based interaction aims to make the app more interactive. The menu of the app is split into Saved Articles, Main Feed, and User Profile. In the main feed, users can switch categories/themes by swiping left or right.

Article Interaction —

The article interactions are much like any reading app, including dark mode and font controls. Where the difference lies, however, is while reading the user can swipe left to bring up the word list. Alternatively, they can 3D touch a word to automatically scroll to it. Users can swipe to read the full definition and long swipe to favorite a word or report it.

Word Review with Voice —

Once the user is done reviewing the words from the word list, they can scroll all the way to the bottom of the list, and 'Slide to start the review'. The review process requires the user to explain the definition of the word in their own words. The app has a customizable personality that responds and reacts to the user's response. The users can even maintain streaks for competitive motivation.

Word Review with No Voice —

If the user is in a public space and doesn't want to use their voice to review words, they can use the 'Quite mode' instead. The quite mode allows the user to use a puzzle to solve for the word's definition instead.

Next Project → Super8